JISC Getting Started with Second Life
I was recently sent a few links to a number of recently published documents about the virtual world Second Life.
The first is from a group called JISC.
From their website:
“JISC Board and its Sub-committees are senior managers, academics and technology experts working in UK further and higher education. These experts determine JISC’s programme of work to reflect the present and future needs of the education and research communities.”
The document itself is at: http://www.jisc.ac.uk/Home/news/stories/2009/08/secondlife.aspx
The 32 page booklet is designed as an introduction to Second Life, from an educators point of view.
The first few pages are written from the angle of a newbie who now knows better – in a lot of cases, pointing out the negative experiences many users have had – right from the start – the introduction doesn’t paint a very good picture of the Second Life new user experience.
After the initial section – the guide picks up, becoming a useful and informative guide to the basics of SL, covering how to sign up, creating an avatar, basic movement and communication. The guide shows some basics of interacting with objects and highlights areas where users could explore themselves. I feel as though a few basics of building wouldn’t go amiss, or at least a “how to delete this wooden block I keep leaving everywhere”.
The guide then jumps about a month or two forwards in the reader’s on-line activities, assuming that the reader has been taught enough to use SL to teach and deliver content.
In reality – from my experiences with the MUVEnation groups – the teachers need to be confident in their environment before they can begin to teach. A certain level of respect must be gained, and it could be hard to protray a good self image when you are incapable of steering your avatar, you dress in freebies and just give off the odor of newbieness, regardless of how intelligent the user is – the avatar projects stupidity as an initial impression.
Within 2 pages of the guide introducing the concept of using SL to deliver content – it’s back to the negative waves of “Common mistakes and assumptions”, and “Practical concerns for your institution”.
Overall – the guide paints a pretty bleak view of what can be a very stimulating environment – maybe next time – explain the “Do’s” not the “Dont’s”.
Maybe take a look at the new SL website and their “What next” section: http://secondlife.com/my/whatnext/?lang=en-US including their new PDF of getting started: http://static-secondlife-com.s3.amazonaws.com/downloads/en/Second_Life_Quickstart.pdf




